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INI File | 1998-12-15 | 11.1 KB | 571 lines |
- [conbaxAnimLoops]
- classType=KQAnimLoopList
-
- ;==This file was created with anmTool. Do not EVER EVER EVER edit by hand!==
-
- checkedRoundingBug=1
- nMovement=59
- Movement0=attack
- Movement1=attack2
- Movement2=attackb
- Movement3=away
- Movement4=away2
- Movement5=back
- Movement6=backJump
- Movement7=backJumpDie
- Movement8=backJumpEnd
- Movement9=backJumpHold
- Movement10=crash
- Movement11=die
- Movement12=dropweapon
- Movement13=fallback
- Movement14=fallfwd
- Movement15=firedie
- Movement16=icedie
- Movement17=jump
- Movement18=jumpdie
- Movement19=jumpend
- Movement20=jumphold
- Movement21=left
- Movement22=magicReact
- Movement23=out
- Movement24=portal
- Movement25=portalx
- Movement26=pullunder
- Movement27=react
- Movement28=reactback
- Movement29=right
- Movement30=run
- Movement31=runJump
- Movement32=runJumpDie
- Movement33=runJumpHold
- Movement34=stop
- Movement35=walk
- Movement36=waterrun
- Movement37=waterwalk
- Movement38=attack3
- Movement39=badie
- Movement40=hero
- Movement41=teleportdown
- Movement42=teleportup
- Movement43=jumprun
- Movement44=jumpstop
- Movement45=runstopleft
- Movement46=runstopright
- Movement47=runwaterrun
- Movement48=stoprun
- Movement49=stoprunstop
- Movement50=stopwalk
- Movement51=stopwalkstop
- Movement52=stopwaterrun
- Movement53=stopwaterwalk
- Movement54=walkstopleft
- Movement55=walkstopright
- Movement56=walkwaterwalk
- Movement57=waterrunrun
- Movement58=waterwalkwalk
-
- nRequiredLoops=38
- nSpecificLoops=5
- nTransitionLoops=16
-
- ;Required Animations-------------------------------------------------------
- [movement0]
- frames0=18
- loop=Ba_atack.kqs Ba_atack 0.000000 1.0 0 0
- nCue=4
- cue0=0.000000 interruptable 1
- cue1=0.277778 playsound ba_atack.aud
- cue2=0.444444 interruptable 0
- cue3=0.500000 do
- nTransition=0
-
- [movement1]
- frames1=46
- loop=Ba_atak2.kqs Ba_atak2 0.000000 1.0 0 0
- nCue=7
- cue0=0.000000 playsound ba_atakb.aud
- cue1=0.521739 footstep
- cue2=0.608696 do
- cue3=0.608696 footstep
- cue4=0.630435 footstep
- cue5=0.847826 footstep
- cue6=0.195652 footstep
- nTransition=0
-
- [movement2]
- frames2=21
- loop=ba_atakb.KQS ba_atakb 0.000000 1.0 0 0
- nCue=6
- cue0=0.000000 interruptable 1
- cue1=0.523810 footstep
- cue2=0.095238 playsound ba_atak2.aud
- cue3=0.238095 footstep
- cue4=0.238095 interruptable 0
- cue5=0.333333 do
- nTransition=0
-
- [movement3]
- frames3=14
- loop=Ba_shth.kqs Ba_shth 0.000000 1.0 0 0
- nCue=1
- cue0=0.357143 playsound ba_shth.aud
- nTransition=0
-
- [movement4]
- frames4=42
- loop=Ba_shth2.kqs Ba_shth2 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 playsound ba_shth2.aud
- nTransition=0
-
- [movement5]
- frames5=21
- loop=Ba_walk.kqs Ba_walk 0.952381 -1.0 1 1
- nCue=2
- cue0=0.000000 footstep
- cue1=0.476190 footstep
- nTransition=0
-
- [movement6]
- frames6=19
- loop=Ba_bkjmp.kqs Ba_bkjmp 0.000000 1.0 0 0
- nCue=1
- cue0=0.368421 playsound jump.aud
- nTransition=0
-
- [movement7]
- frames7=11
- loop=ba_bkdie.kqs ba_bkdie 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 playsound jumpdie.aud
- nTransition=0
-
- [movement8]
- frames8=12
- loop=ba_bkstp.kqs ba_bkstp 0.000000 1.0 0 0
- nCue=2
- cue0=0.083333 footstep
- cue1=0.166667 footstep
- nTransition=0
-
- [movement9]
- frames9=4
- loop=ba_bkhld.kqs ba_bkhld 0.000000 1.0 1 1
- nCue=0
- nTransition=0
-
- [movement10]
- frames10=8
- loop=ba_crash.KQS ba_crash 0.000000 1.0 0 0
- nCue=3
- cue0=0.000000 playsound crash.aud
- cue1=0.500000 footstep
- cue2=0.875000 footstep
- nTransition=0
-
- [movement11]
- frames11=57
- loop=Ba_die.kqs Ba_die 0.000000 1.0 0 0
- nCue=4
- cue0=0.000000 playsound ba_die.aud
- cue1=0.245614 footstep
- cue2=0.473684 footstep
- cue3=0.789474 footstep
- nTransition=0
-
- [movement12]
- frames12=9
- loop=ba_dtht.KQS ba_dtht 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 playsound c_dropit.aud
- nTransition=0
-
- [movement13]
- frames13=32
- loop=Ba_stop.kqs Ba_stop 0.000000 1.0 1 1
- nCue=0
- nTransition=4
- transition0=-1 run 0.800000 stoprun
- ;toFrames0=15
- transition1=-1 walk 0.250000 stopwalk
- ;toFrames1=20
- transition2=-1 waterrun 0.526316 stopwaterrun
- ;toFrames2=19
- transition3=-1 waterwalk 0.000000 stopwaterwalk
- ;toFrames3=24
-
- [movement14]
- frames14=32
- loop=Ba_stop.kqs Ba_stop 0.000000 1.0 1 1
- nCue=0
- nTransition=4
- transition0=-1 run 0.800000 stoprun
- ;toFrames0=15
- transition1=-1 walk 0.250000 stopwalk
- ;toFrames1=20
- transition2=-1 waterrun 0.526316 stopwaterrun
- ;toFrames2=19
- transition3=-1 waterwalk 0.000000 stopwaterwalk
- ;toFrames3=24
-
- [movement15]
- frames15=115
- loop=c_fdie.KQS c_fdie 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 playsound firedie.aud
- nTransition=0
-
- [movement16]
- frames16=42
- loop=C_iced.kqs C_iced 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 playsound c_iced.aud
- nTransition=0
-
- [movement17]
- frames17=21
- loop=Ba_jump.kqs Ba_jump 0.000000 1.0 0 0
- nCue=1
- cue0=0.380952 playsound jump.aud
- nTransition=0
-
- [movement18]
- frames18=11
- loop=ba_jdie.kqs ba_jdie 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 playsound jumpdie.aud
- nTransition=0
-
- [movement19]
- frames19=11
- loop=ba_jstp.kqs ba_jstp 0.000000 1.0 0 0
- nCue=2
- cue0=0.000000 footstep
- cue1=0.090909 footstep
- nTransition=0
-
- [movement20]
- frames20=3
- loop=ba_jhld.kqs ba_jhld 0.000000 1.0 1 1
- nCue=0
- nTransition=0
-
- [movement21]
- frames21=16
- loop=Ba_pivlt.kqs Ba_pivlt 0.000000 1.0 1 1
- nCue=2
- cue0=0.937500 footstep
- cue1=0.500000 footstep
- nTransition=0
-
- [movement22]
- frames22=46
- loop=Ba_wprct.kqs Ba_wprct 0.000000 1.0 0 0
- nCue=5
- cue0=0.065217 footstep
- cue1=0.804348 footstep
- cue2=0.826087 footstep
- cue3=0.086957 footstep
- cue4=0.108696 playsound Magicrct.aud
- nTransition=0
-
- [movement23]
- frames23=16
- loop=Ba_draw.kqs Ba_draw 0.000000 1.0 0 0
- nCue=2
- cue0=0.000000 playsound ba_draw.aud
- cue1=0.312500 footstep
- nTransition=0
-
- [movement24]
- frames24=21
- loop=C_portl.kqs C_portl 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 playsound Portal.aud
- nTransition=0
-
- [movement25]
- frames25=31
- loop=c_portlb.KQS c_portlb 0.000000 1.0 0 0
- nCue=4
- cue0=0.000000 playsound Portalb.aud
- cue1=0.516129 footstep
- cue2=0.548387 footstep
- cue3=0.935484 footstep
- nTransition=0
-
- [movement26]
- frames26=70
- loop=Ba_drdn.kqs Ba_drdn 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 playsound Under.aud
- nTransition=0
-
- [movement27]
- frames27=12
- loop=Ba_react.kqs Ba_react 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 playsound Conrouch.aud
- nTransition=0
-
- [movement28]
- frames28=19
- loop=Ba_rctbk.kqs Ba_rctbk 0.000000 1.0 0 0
- nCue=3
- cue0=0.000000 playsound Conrowbk.aud
- cue1=0.631579 footstep
- cue2=0.421053 footstep
- nTransition=0
-
- [movement29]
- frames29=16
- loop=Ba_pivrt.kqs Ba_pivrt 0.000000 1.0 1 1
- nCue=2
- cue0=0.937500 footstep
- cue1=0.562500 footstep
- nTransition=0
-
- [movement30]
- frames30=15
- loop=Ba_run.kqs Ba_run 0.000000 1.0 1 1
- nCue=2
- cue0=0.000000 footstep
- cue1=0.466667 footstep
- nTransition=4
- transition0=-1 stop 0.000000 runstopright
- ;toFrames0=32
- transition1=-1 waterrun 0.000000 runwaterrun
- ;toFrames1=19
- transition2=0.800000 stop 0.000000 stoprunstop
- ;toFrames2=32
- transition3=0.533333 stop 0.000000 runstopleft
- ;toFrames3=32
-
- [movement31]
- frames31=20
- loop=Ba_rjump.kqs Ba_rjump 0.000000 1.0 0 0
- nCue=1
- cue0=0.100000 playsound jump.aud
- nTransition=0
-
- [movement32]
- frames32=11
- loop=ba_rjdie.kqs ba_rjdie 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 playsound jumpdie.aud
- nTransition=0
-
- [movement33]
- frames33=3
- loop=ba_rjhld.kqs ba_rjhld 0.000000 1.0 1 1
- nCue=0
- nTransition=2
- transition0=-1 run 0.000000 jumprun
- ;toFrames0=15
- transition1=-1 stop 0.000000 jumpstop
- ;toFrames1=32
-
- [movement34]
- frames34=32
- loop=Ba_stop.kqs Ba_stop 0.000000 1.0 1 1
- nCue=0
- nTransition=4
- transition0=-1 run 0.800000 stoprun
- ;toFrames0=15
- transition1=-1 walk 0.250000 stopwalk
- ;toFrames1=20
- transition2=-1 waterrun 0.526316 stopwaterrun
- ;toFrames2=19
- transition3=-1 waterwalk 0.000000 stopwaterwalk
- ;toFrames3=24
-
- [movement35]
- frames35=20
- loop=Ba_walk.kqs Ba_walk 0.000000 1.0 1 1
- nCue=2
- cue0=0.000000 footstep
- cue1=0.500000 footstep
- nTransition=4
- transition0=0.500000 stop 0.000000 walkstopright
- ;toFrames0=32
- transition1=0.900000 stop 0.000000 walkstopleft
- ;toFrames1=32
- transition2=0.900000 waterwalk 0.000000 walkwaterwalk
- ;toFrames2=24
- transition3=0.100000 stop 0.000000 stopwalkstop
- ;toFrames3=32
-
- [movement36]
- frames36=19
- loop=Ba_swrun.kqs Ba_swrun 0.000000 1.0 1 1
- nCue=2
- cue0=0.000000 footstep
- cue1=0.526316 footstep
- nTransition=1
- transition0=0.526316 run 0.266667 waterrunrun
- ;toFrames0=15
-
- [movement37]
- frames37=24
- loop=Ba_swwlk.kqs Ba_swwlk 0.000000 1.0 1 1
- nCue=2
- cue0=0.000000 footstep
- cue1=0.500000 footstep
- nTransition=1
- transition0=1.000000 walk 0.100000 waterwalkwalk
- ;toFrames0=20
-
- ;Specific Animations-------------------------------------------------------
- [movement38]
- frames38=89
- loop=hma_ba.KQS hma_ba 0.000000 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement39]
- frames39=201
- loop=babadie.KQS babadie 0.000000 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement40]
- frames40=71
- loop=baims11.KQS baims11 0.000000 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement41]
- frames41=21
- loop=c_xprtdn.kqs c_xprtdn 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 playsound poofdown.aud
- nTransition=0
-
- [movement42]
- frames42=22
- loop=c_xport.kqs c_xport 0.000000 1.0 0 0
- nCue=3
- cue0=0.000000 playsound poofup.aud
- cue1=0.727273 footstep
- cue2=0.772727 footstep
- nTransition=0
-
- ;Transition Animations-----------------------------------------------------
- [movement43]
- frames43=4
- loop=Ba_jmprn.kqs Ba_jmprn 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 footstep
- nTransition=0
-
- [movement44]
- frames44=16
- loop=Ba_jmpst.kqs Ba_jmpst 0.000000 1.0 0 0
- nCue=2
- cue0=0.062500 footstep
- cue1=0.125000 footstep
- nTransition=0
-
- [movement45]
- frames45=14
- loop=Ba_rstpl.kqs Ba_rstpl 0.000000 1.0 0 0
- nCue=2
- cue0=0.285714 footstep
- cue1=0.642857 footstep
- nTransition=0
-
- [movement46]
- frames46=11
- loop=Ba_rstpr.kqs Ba_rstpr 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 footstep
- nTransition=0
-
- [movement47]
- frames47=11
- loop=Ba_rnsrn.kqs Ba_rnsrn 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 footstep
- nTransition=0
-
- [movement48]
- frames48=12
- loop=Ba_stprn.kqs Ba_stprn 0.000000 1.0 0 0
- nCue=1
- cue0=0.500000 footstep
- nTransition=0
-
- [movement49]
- frames49=11
- loop=Ba_strst.kqs Ba_strst 0.000000 1.0 0 0
- nCue=2
- cue0=0.181818 footstep
- cue1=0.454545 footstep
- nTransition=0
-
- [movement50]
- frames50=4
- loop=Ba_stpwk.kqs Ba_stpwk 0.000000 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement51]
- frames51=9
- loop=Ba_stwst.kqs Ba_stwst 0.000000 1.0 0 0
- nCue=2
- cue0=0.111111 footstep
- cue1=0.666667 footstep
- nTransition=0
-
- [movement52]
- frames52=10
- loop=Ba_stpsr.kqs Ba_stpsr 0.000000 1.0 0 0
- nCue=1
- cue0=0.100000 footstep
- nTransition=0
-
- [movement53]
- frames53=11
- loop=Ba_stpsw.kqs Ba_stpsw 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 footstep
- nTransition=0
-
- [movement54]
- frames54=7
- loop=Ba_wstpl.kqs Ba_wstpl 0.000000 1.0 0 0
- nCue=2
- cue0=0.142857 footstep
- cue1=0.571429 footstep
- nTransition=0
-
- [movement55]
- frames55=10
- loop=Ba_wstpr.kqs Ba_wstpr 0.000000 1.0 0 0
- nCue=1
- cue0=0.400000 footstep
- nTransition=0
-
- [movement56]
- frames56=12
- loop=Ba_wkswk.kqs Ba_wkswk 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 footstep
- nTransition=0
-
- [movement57]
- frames57=10
- loop=Ba_srnrn.kqs Ba_srnrn 0.000000 1.0 0 0
- nCue=1
- cue0=0.800000 footstep
- nTransition=0
-
- [movement58]
- frames58=12
- loop=Ba_swkwk.kqs Ba_swkwk 0.000000 1.0 0 0
- nCue=1
- cue0=0.250000 footstep
- nTransition=0
-
-